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Imagination, made
into something usable

Bellatrix Studio is a creative agency in Yiwu, China. Founded 2014. Nine disciplines, one team, and a habit of finishing.

Inside the studio

Since 2014

A studio built on curiosity
and stubborn craft

Step into Bellatrix Studio and you find people arguing about kerning at eleven at night. We started in 2014 with one belief that hasn’t moved since: ideas deserve to be made properly, or not at all.

We shape constellations of creativity — stories that hold their shape across a package, a campaign and a checkout page. Every project is a journey past the boundary of what the brief first asked for.

0Studio founded
00Core disciplines
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24/7Available for work

Our team

The crew behind
the constellation

Four people, four disciplines, one cabin. Small enough that everyone knows what everyone else is shipping this week.

Crew 01
Founder & Creative Director Fida Kazi
Crew 02
Senior App Developer Umair Kazi
Crew 03
Unity Developer Ihtisham Khan
Crew 04
Web Developer Sudais Kazi

What we build

Three things we do
better than most

Rooted in curiosity and collaboration. We create, learn and grow together, which is how we spot the things others miss beyond the horizon.

Website development

Responsive builds that hold their shape from a 27-inch monitor down to a phone, and stay fast under real traffic.

Brand identity design

Marks drawn on a grid, a palette that survives print, and a system the whole team can apply without asking.

User experience

Flows mapped screen by screen, then put in front of real people before a single pixel gets polished.

Philosophy

Beyond boundaries
and brands

Transforming imagination into starlight sounds like a lot. In practice it comes down to three unglamorous habits — and one line we will not cross.

We would rather lose a pitch than win it with work we cannot defend.

The whole philosophy, in one sentence
01

We do the research

Before anything is drawn we learn the category, the customer and the thing nobody inside the business says out loud. Taste without evidence is only a preference.

02

We show our working

You see the routes we rejected and why. No reveal theatre, no single unexplained option — if we cannot argue for a decision, it does not ship.

03

We finish what we start

Handover is a stage, not an exit. Files are organised, systems are documented, and we stay reachable long after the invoice clears.

Working method
Signal, not noise

See how that turns out